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Showing posts from June, 2019

Exploring the Star Wars Expanded Universe - Jedi Knight: Dark Forces II

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Got another video game here. As you may be able to guess, it is a sequel to Dark Forces, which I previously covered . Once again, you play as Kyle Katarn. With a beard this time. Oh yeah, as you can see, that image of our hero is a still from a live-action cutscene. If you weren't aware, there was a period in the '90s where it was cool for video games to have real live actors portray the characters in cutscenes. This was one of the games that got this treatment. And I'm actually a fan of it, at least in this game, which is the only one I've ever played that has this feature. The acting is fairly good, but the rest of the visuals in the cutscenes are dated, but I don't personally mind. And there's a tiny bit of what some may call "so bad it's good," but I just call it "the '90s definition of awesome." In this game, Kyle is out to stop a group of Dark Jedi from reaching the Valley of the Jedi, which contains an area of h

Exploring the Star Wars Expanded Universe - Dark Forces

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Here we go. The first Star Wars video game I'm going to cover. I played the PlayStation Classics version on PlayStation 3, so yeah. Being a first-person shooter and having come out in 1995, this game plays pretty much like Doom. Honestly, I'm not really a retro gamer at all, but I can play Doom -like games any day. But they're not my favorites, mostly due to how dated they are. I don't just mean the visuals - I take no issue with the graphics in games. As long as I can tell what's going on, I'm fine. But what really gets me is some of the level design. It's easy for me to get lost in a lot of these games and it takes me forever to figure out where I'm supposed to go and what I'm supposed to do. I understand that's just how these games were designed back then. It's just not my cup of tea. I think I read somewhere that this game, when it was early in development, was intended to be an adaptation of the original film, but the devs decide